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Dec 07, 2017 Reigns: Her Majesty By: Devolver Digital This a walkthrough guide to help you get all the royal deeds/objectives in Reigns: Her Majesty. Other Reigns Guides Need help getting the ultimate ending? See my review here. See my deaths guide here. I also made a guide for the items. The Maiden: Rule at least 5 years. Reigns: Her Majesty By: Devolver Digital This is a a complete step-by-step walkthrough guide to help you get all three endings in Reigns: Her Majesty by Devolver Digital. See my Objectives guide for help with the Royal Deeds. See my deaths guide here. I also made a separate guide explaining all the uses for.
Govern at least 100 years.The Deathless:Govern at least 200 years.The Graceful:Perform the Coronation Ritual.Once the ritual is taught to you, just choose those steps when asked. It goes one step forward, two steps back, clap your hands softly, then spray your perfume.The Heathen:Recruit the acolyte.When your handmaid asks you to throw a coronation ball, agree. Then, tell her to have fun. Then the Acolyte will appear.If you already have the Blank Spellbook from the All-Mother, give it to her. She’ll write in it and it will become the Red Spellbook. Now you can use it to talk to animals!The Enlightened:Become a patron of the arts.When someone comes and tells you a sculptor is here to see you, let him in.The Savant:Investigate the locked tower.When asked who will investigate the tower, make sure to answer, “I will!”The doctor will be inside!The Keen:Unmask a traitor.When the Comtesse asks you to borrow the Kong’s royal seal to get her brother out of the Church prison, comply.
Then money will go missing. It turns out she’s the traitor! Hang her!The Magi:Talk to an animal.When you see an animal, most likely the cat, drag the Red Spellbook from your inventory to talk to her.
Ask her for help!The Unholy:Speak to the Lady of the Wood.To do this, you must first get the Red Spellbook from Lys. Use it to talk to a cat, who will tell you to talk to a fox. You then need to change your sign to Cancer, talk to the fox again, and then follow him to the Lady of the Wood.The Patron:Meet the explorer.When you’re told a handsome man claiming to be an explorer is here to see you, tell them to let him in.The Sorceress:Recruit the witch.When the sister asks you to attend witchcraft trials, say “Fine!” The cardinal will have you ask your chef some questions.
She happens to also look like a witch, but tell him she isn’t. Then you’ll recruit the witch!The Mercantile:Recruit the merchant.This seems to be a random event. Just make sure to welcome her when she arrives.The Mother:Produce an heir.The Fateful:Upgrade your clock.The Machinist:Restore the mechanical owl.You first need to recruit the mechanic.
Then, say Yes when she offers to repair the mechanical owl.The Advisor:Joint the royal council.The king will come and ask you to join the royal council as an advisor, so comply.The Romantic:Play matchmaker at court.When your handmaid asks you to set her up with someone, agree to do so. She’ll be waiting behind the rose-colored door. When a man comes looking for her, make sure to tell him she’s behind the rose-colored door.The Fateful:Upgrade your clock.Give the Strange Clock to the mechanic and she’ll upgrade it to the Destiny Clock.The Amicable:Host a neighboring kingdom.The King of Northwest Isle is visiting with his mysterious wife.
Greet her!The Worldly:Discover a new world.Recruit the explorer. Then agree to find his expeditions.
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Tell him to explore to the North. He’ll come back with a barbarian prisoner.
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Tell him to send her in.The Extravagant:Own a royal riverboat.If you talk to the Royal Cow in the zoo, you might learn that you can only get the riverboat during Sagittarius. So wait for that sign or use the maze and Destiny Clock to change your sign to Sagittarius and wait for the river boat cards to appear.This is the Sagittarius sign:The Merciful:Examine the church prisoner.The Vengeful:Duel the assassin.The Isle Queen has to first try to poison you. Then you’ll be able to use the pistol on her to initiate a duel. You don’t have to win to clear the objective, but if you want to win, step forward until you see something about the Fool.
This is the point where you want to fire: “A youth at the beginning of the path.” It’s related to the tarot card. Now, you’ll be able to get the Partnership Monument, which prevents you from dying because your army is too weak.The Pure:Defeat your inner darkness.Once you have the mirror and the pistol, use the pistol on the mirror to duel yourself. You need to step forward each time until you see this card. Then fire!The Hearty:Duel a pirate.First you need to get the riverboat to meet the pirate. Then, use the pistol on her to duel with her. You need to solve her riddle, which is “Fire when you hear the name of the pirate’s greatest source of shame.” Keep stepping forward until you get to “O, all these labors and yet no glory to the name.”The Saint:Pass the sainthood test.Make sure you have the chicken bone first.
Then, you need to get the church to 100% and the cardinal will appear, wanting to test you for sainthood. Give him the chicken bone and you’ll pass sainthood and get the Saint’s Bone, a holy relic.The Celestial:Summon an eclipse.You need to follow the sun in the maze until you see a moon monument. Then, use the Destiny Clock to create an eclipse!.Note: Sometimes a promo code is provided for a game, but it does not affect the review in any way. At AppUnwrapper, we strive to provide reviews of the utmost quality.If you like what you see on AppUnwrapper.com, please consider supporting the site through. Every little bit helps and is greatly appreciated. And as always, if you like what you see, please help others find it by sharing it.COPYRIGHT NOTICE© AppUnwrapper 2011-2018.
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If you don’t have the lethal pistol, just die and keep going until you get it. Then play a game until you hit 41 (it’s not hard to do this if you know what the choices do) and kill the king. You can do it over and over once you get the lethal pistol, just don’t end the game with the crown book.No idea what “dying happy” means, that’s just what it said. So I’m not clear on the trigger conditions there, since sometimes I’ve died automatically after 50 years while ruling solo, other times I’ve gone 60-90 years total. I wish I knew as well. I’m approaching the year 3000 and there was never an option. I only ever get up to the point where the doctor concludes it’s not who he thought he was, I then get the option “they’re afraid” vs something else, the snakeman under investigation then explains he’s scared of women causing an eclipse, I have the options of “It’s true” and “that’s silly” — and that’s it.
The doctor never mentions the snakemen again. I.have. successfully made them disappear entirely by letting the cardinal execute heretics in exchange for letting them join convents, Read more ».
Posted by Jessica Famularo on December 10th, 2017
Ruling a kingdom isn't easy--doubly so for a queen whose every decision is questioned by the other factions seeking a slice of power. Reigns: Her Majesty builds on the original game's swipey tactics, adding items that you can use to move the story forward and potentially save your life. This spoiler free guide will show you how to use these items effectively so that you will reign long and triumphantly.
The Pistol
The pistol can be used to save yourself if you get into a pickle. If the king threatens to end your rule, use the pistol instead of swiping one of the 'What . . .' cards to get a second chance. You can only use this once per reign, however.
The pistol is also one of the key items for moving the story forward, so pay attention to clues.
The pistol can be used to save yourself if you get into a pickle. If the king threatens to end your rule, use the pistol instead of swiping one of the 'What . . .' cards to get a second chance. You can only use this once per reign, however.
The pistol is also one of the key items for moving the story forward, so pay attention to clues.
The Spellbook
Use the spellbook on animals to talk to them. They might have secret information for you. The cat and fox, in particular, are helpful for progressing the story. You can also talk to the dog to send you into the maze should you need to.
Use the spellbook on animals to talk to them. They might have secret information for you. The cat and fox, in particular, are helpful for progressing the story. You can also talk to the dog to send you into the maze should you need to.
The Destiny Clock
Recruit the Doctor and show her the Red Spellbook to receive a broken clock. You can then share it with the Merchant, who will repair it and transform it into the Destiny Clock. You can use the Destiny Clock to change your astrological sign at will. When you're in the Maze, just use the clock when the symbol (hidden somewhere in each room of the maze) matches the astrological sign you're aiming for. We heard that moving your sign to Cancer is particularly helpful for disciples of the All-Mother.
Recruit the Doctor and show her the Red Spellbook to receive a broken clock. You can then share it with the Merchant, who will repair it and transform it into the Destiny Clock. You can use the Destiny Clock to change your astrological sign at will. When you're in the Maze, just use the clock when the symbol (hidden somewhere in each room of the maze) matches the astrological sign you're aiming for. We heard that moving your sign to Cancer is particularly helpful for disciples of the All-Mother.
The Perfume
The perfume is another helpful tool to get you out of sticky situations. If you're about to die, try playing the perfume, which will help distract the Cardinal, rebellious townsfolk, or the army.
Have you already beatenReigns: Her Majesty? Share your own tips in the comments below.
The perfume is another helpful tool to get you out of sticky situations. If you're about to die, try playing the perfume, which will help distract the Cardinal, rebellious townsfolk, or the army.
Have you already beatenReigns: Her Majesty? Share your own tips in the comments below.
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